# 2D Geometry Optimisation

**URL:** <https://community.cesium.com/t/2d-geometry-optimisation/25566>\
**Category:** CesiumJS\
**Created:** [July 24, 2023, 3:23am UTC](https://community.cesium.com/t/2d-geometry-optimisation/25566 "2023-07-24T03:23:16Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Ethan5100](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/ethan5100/32/14000_2.png) [@Ethan5100](https://community.cesium.com/u/Ethan5100)\
**Post date:** [July 24, 2023, 3:23am UTC](https://community.cesium.com/t/2d-geometry-optimisation/25566/1 "2023-07-24T03:23:16Z")

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Hi there,

I have a general question and this is to do with large quantities of 2D geometry.

Are there any general optimsation suggestions for large quantities of 2D Mixed Geometry using cesiumjs?

One thing I have noticed is that if the geometry (points, polylines and polygons) has any amount of transparency, it renders much faster in a scene.

Does anyone have anything further than this for optimising large datasets?
