360 images with spheres


We would like to add 360-images. We are able to add this image as material to sphere, but when the camera goes inside the sphere the image is not drawn.

Is there way to “invert” the material, so when the camera is inside sphere, it would draw the 360 image and user could pan image by panning the camera?

Any other methods and tips are also welcome.

Thank you!

Hi @atte,

I assume you are rendering the sphere using a primitive?

When you specify the Appearance, make sure to set closed to false to disable backface culling.

Hello @Gabby_Getz

Yes, exactly what I was looking for! Thank you!

1 Like