# 3d Tiles not rendering when "Maximum Screen Space Error" is lower than 8

**URL:** <https://community.cesium.com/t/3d-tiles-not-rendering-when-maximum-screen-space-error-is-lower-than-8/25365>\
**Category:** Cesium for Unreal\
**Created:** [July 13, 2023, 2:42pm UTC](https://community.cesium.com/t/3d-tiles-not-rendering-when-maximum-screen-space-error-is-lower-than-8/25365 "2023-07-13T14:42:11Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Kevin\_Ring](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/kevin_ring/32/2003_2.png) [@Kevin\_Ring](https://community.cesium.com/u/Kevin_Ring)\
**Post date:** [July 13, 2023, 11:32pm UTC](https://community.cesium.com/t/3d-tiles-not-rendering-when-maximum-screen-space-error-is-lower-than-8/25365/2 "2023-07-13T23:32:16Z")

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As I just mentioned in another thread:

This has been asked many many times recently. Lots of details in this thread:

> [@UE 5.1 rendering with movie render queue, tiles not loading in time](https://community.cesium.com/t/ue-5-1-rendering-with-movie-render-queue-tiles-not-loading-in-time/24954/6):
>
> Thanks for the video. I see the problem, now. It comes down to a difference in how we created the Level Sequence. I did it like this: [add-level-sequence] But you did it by right-clicking in the Content Browser and adding it there. The critical difference between these two is that my approach added the level sequence to the level, whereas yours just added it as an asset. So then this code in Cesium for Unreal’s Cesium3DTileset.cpp couldn’t find your level sequence: And so doesn’t know it’s r…

The first step is make sure that your level sequence is _in your level_, not just an asset. If that doesn’t solve the problem, we need your help to figure out what is different about your workflow, as Cesium for Unreal is supposed to (and does in our tests) wait for all tiles to load before snapping each frame.

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_[View the full topic](https://community.cesium.com/t/3d-tiles-not-rendering-when-maximum-screen-space-error-is-lower-than-8/25365)._
