# 3DTileset from Cesium Ion appears only when the camera is too close to it

**URL:** <https://community.cesium.com/t/3dtileset-from-cesium-ion-appears-only-when-the-camera-is-too-close-to-it/12478>\
**Category:** CesiumJS\
**Created:** [March 1, 2021, 2:51pm UTC](https://community.cesium.com/t/3dtileset-from-cesium-ion-appears-only-when-the-camera-is-too-close-to-it/12478 "2021-03-01T14:51:59Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![leopessanha](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/leopessanha/32/3450_2.png) [@leopessanha](https://community.cesium.com/u/leopessanha)\
**Post date:** [March 1, 2021, 2:51pm UTC](https://community.cesium.com/t/3dtileset-from-cesium-ion-appears-only-when-the-camera-is-too-close-to-it/12478/1 "2021-03-01T14:51:59Z")

</div>

Hi, I have uploaded a model to cesium ion, the asset id is 305173.

The code to load it :

```
var tileset = viewer.scene.primitives.add(
  new Cesium.Cesium3DTileset({
    url: Cesium.IonResource.fromAssetId(305173),
    skipLevelOfDetail: true,
  })
);

tileset.style = new Cesium.Cesium3DTileStyle(
{
  show : "${Height} > 0",
});
viewer.trackedEntity = tileset;
viewer.flyTo(tileset);

```

The model appears but only when I am too close with the camera.

How can I make it perpetually visible?
