# 5.1 Play in "Standalone Game" Crashes & Build fails to Display Cesium Map

**URL:** <https://community.cesium.com/t/5-1-play-in-standalone-game-crashes-build-fails-to-display-cesium-map/36182>\
**Category:** Cesium for Unreal\
**Created:** [October 29, 2024, 2:31pm UTC](https://community.cesium.com/t/5-1-play-in-standalone-game-crashes-build-fails-to-display-cesium-map/36182 "2024-10-29T14:31:28Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![MortonPrice](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/mortonprice/32/14037_2.png) [@MortonPrice](https://community.cesium.com/u/MortonPrice)\
**Post date:** [October 29, 2024, 2:31pm UTC](https://community.cesium.com/t/5-1-play-in-standalone-game-crashes-build-fails-to-display-cesium-map/36182/1 "2024-10-29T14:31:28Z")

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Hello, im having a few issues displaying the Cesium map in UE5.1.1  
Play in Editor works fine and stream the Cesium tilesets  
Standalone game crashes.  
Build (Developer) doesn’t crash, but it also doesn’t display any Cesium tilesets.

This is the crash message when trying to play in Standalone Game

UnrealEditor\_UnrealEd  
UnrealEditor\_CesiumRuntime!ACesium3DTileset::PostLoad() [D:\cesium-unreal\cesium-unreal\packages\CesiumForUnreal\HostProject\Plugins\CesiumForUnreal\Source\CesiumRuntime\Private\Cesium3DTileset.cpp:2094]  
UnrealEditor\_CoreUObject  
UnrealEditor\_CoreUObject  
UnrealEditor\_CoreUObject  
UnrealEditor\_CoreUObject  
UnrealEditor\_CoreUObject  
UnrealEditor\_CoreUObject  
UnrealEditor\_Engine  
UnrealEditor\_Engine  
UnrealEditor\_Engine  
UnrealEditor\_Engine  
UnrealEditor  
UnrealEditor  
UnrealEditor  
UnrealEditor  
UnrealEditor  
UnrealEditor  
kernel32  
ntdll

Grateful for any support, this was all working a few months ago, and now I’m not sure what’s happening

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**Author:** ![janine](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/janine/32/5135_2.png) [@janine](https://community.cesium.com/u/janine)\
**Post date:** [October 31, 2024, 4:30pm UTC](https://community.cesium.com/t/5-1-play-in-standalone-game-crashes-build-fails-to-display-cesium-map/36182/2 "2024-10-31T16:30:30Z")

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Hi @MortonPrice,

How recently did you build this standalone game? If your app was working a while ago, and suddenly stopped working now, then I might suggest checking out this issue:

> [@KNOWN ISSUE: Tilesets not loading in packaged Unreal apps](https://community.cesium.com/t/known-issue-tilesets-not-loading-in-packaged-unreal-apps/36043):
>
> Hi all, We’re aware that many users are experiencing issues with loading 3D Tiles in packaged Unreal apps, including those that have been packaged several releases ago. We sincerely apologize for the inconvenience. Our AWS certificates were renewed this week, and we suspect that this is the problem. If you’re experiencing this issue, please try the following workarounds: Clearing the DNS cache on the machine. Delete the cesium-request-cache.sqlite file. I believe this is located in the Engin…

We had an issue with renewed AWS certificates, where they were renewed with a different root trust certificate without our knowledge. This prevented 3D Tiles from streaming through Cesium ion, even for apps that were built a long time ago. It might be a different issue from the one that you’re experiencing, but I just wanted to share it just in case.

If the above doesn’t apply to you, then could you share some more information?

- What datasets are you using? Cesium World Terrain and Bing Maps imagery? Google Photorealistic 3D Tiles? Something else?
- In the Saved/Config/Windows folder of the game, can you locate or create an `Engine.ini` file, then paste this inside:

```auto
[Core.Log]
LogHttp=VeryVerbose
LogSsl=VeryVerbose
LogCesium=VeryVerbose

```

This should print a more detailed log about what’s going on in your application. Please share it with us afterwards so we can take a look.

Thank you!

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<div class="post-metadata">

**Author:** ![MortonPrice](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/mortonprice/32/14037_2.png) [@MortonPrice](https://community.cesium.com/u/MortonPrice)\
**Post date:** [November 1, 2024, 9:38am UTC](https://community.cesium.com/t/5-1-play-in-standalone-game-crashes-build-fails-to-display-cesium-map/36182/3 "2024-11-01T09:38:59Z")

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Thank you @janine, I did look at the above thread,  
I cleared the DNS, and deleted the `cesium-request-cache.sqlite` file.  
I also checked the certificates to see if "Starfield Services Root Certificate Authority - G2” was installed, which it was.  
i have checked older builds, and even repackaged but the Cesium data (Google Tileset) is still missing.  
also when playing in standalone game, it crashed and I get this message: _UnrealEditor\_CesiumRuntime!ACesium3DTileset::PostLoad() [D:\cesium-unreal\cesium-unreal\packages\CesiumForUnreal\HostProject\Plugins\CesiumForUnreal\Source\CesiumRuntime\Private\Cesium3DTileset.cpp:2094]_

i have added the above to the Engine.ini, please see attached Log file.  
[Log File.zip](https://community.cesium.com/uploads/short-url/8OssaMynVrPpvkgh8p0LNDzdAGV.zip) (2.7 MB)

Please note i also created a new Blank 5.1.1 project, with only the Cesium plugin installed, added my ion details and added a new Google Tileset, and the exact same thing happens.

Grateful for any support as I’m desperate to get the app working again for users, Thank you

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**Author:** ![Kevin\_Ring](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/kevin_ring/32/2003_2.png) [@Kevin\_Ring](https://community.cesium.com/u/Kevin_Ring)\
**Post date:** [November 4, 2024, 9:37am UTC](https://community.cesium.com/t/5-1-play-in-standalone-game-crashes-build-fails-to-display-cesium-map/36182/4 "2024-11-04T09:37:05Z")

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Can you please tell us what version of Cesium for Unreal you’re using? It should be displayed in the lower-right corner of the Cesium panel. If not, check Edit → Plugins.

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<div class="post-metadata">

**Author:** ![MortonPrice](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/mortonprice/32/14037_2.png) [@MortonPrice](https://community.cesium.com/u/MortonPrice)\
**Post date:** [November 4, 2024, 10:14am UTC](https://community.cesium.com/t/5-1-play-in-standalone-game-crashes-build-fails-to-display-cesium-map/36182/5 "2024-11-04T10:14:25Z")

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HI Kevin, v2.2.0

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<div class="post-metadata">

**Author:** ![Kevin\_Ring](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/kevin_ring/32/2003_2.png) [@Kevin\_Ring](https://community.cesium.com/u/Kevin_Ring)\
**Post date:** [November 4, 2024, 11:59am UTC](https://community.cesium.com/t/5-1-play-in-standalone-game-crashes-build-fails-to-display-cesium-map/36182/6 "2024-11-04T11:59:37Z")

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Ok, that means you’re crashing on this line:

> <https://github.com/CesiumGS/cesium-unreal/blob/v2.2.0/Source/CesiumRuntime/Private/Cesium3DTileset.cpp#L2094>

I believe you’re running into a bug that was fixed in v2.3.0:

> - Fixed a bug in `CesiumActors` that would cause the editor to crash when running in Standalone mode.

> <https://github.com/CesiumGS/cesium-unreal/blob/main/CHANGES.md#v230---2024-02-01>

Can you upgrade?
