About 3D_Tiles_For_Godot,

I’ve encountered a problem. When godot uses 3D_Tiles_For_Godot, this error occurs. I don’t know how to solve it. Could you please help

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E 0:00:00:911 godot::ClassDB::bind_integer_constant: Constant ‘CesiumGeoreference::CartographicOrigin’ already registered.
<C++ 错误> Condition “type.constant_names.find(p_constant_name) != type.constant_names.end()” is true.
<C++ 源文件> godot-cpp\src\core\class_db.cpp:280 @ godot::ClassDB::bind_integer_constant()

E 0:00:00:911 godot::ClassDB::bind_integer_constant: Constant ‘CesiumGeoreference::TrueOrigin’ already registered.
<C++ 错误> Condition “type.constant_names.find(p_constant_name) != type.constant_names.end()” is true.
<C++ 源文件> godot-cpp\src\core\class_db.cpp:280 @ godot::ClassDB::bind_integer_constant()