# Can you cache tiles?

**URL:** <https://community.cesium.com/t/can-you-cache-tiles/30847>\
**Category:** Cesium for Unity\
**Created:** [March 18, 2024, 8:17pm UTC](https://community.cesium.com/t/can-you-cache-tiles/30847 "2024-03-18T20:17:51Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![gaz](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/gaz/32/22556_2.png) [@gaz](https://community.cesium.com/u/gaz)\
**Post date:** [March 18, 2024, 8:17pm UTC](https://community.cesium.com/t/can-you-cache-tiles/30847/1 "2024-03-18T20:17:51Z")

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Hi, is there a way to cache tiles/buildings for a certain area, so that you dont need the internet to be able to fly around the environment?

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**Author:** ![janine](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/janine/32/5135_2.png) [@janine](https://community.cesium.com/u/janine)\
**Post date:** [March 21, 2024, 5:48pm UTC](https://community.cesium.com/t/can-you-cache-tiles/30847/2 "2024-03-21T17:48:00Z")

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Hi @gaz, this functionality is not available in Cesium for Unity. In fact, it violates the terms of service for many data providers.

If you have tilesets stored locally or on your own asset server, you can still load them using the **URL** property on a **Cesium3DTileset**. This works even when you are offline. But in most cases, you are not allowed to scrape data from sources that stream it to you online, including [Cesium ion](https://cesium.com/legal/terms-of-service/) or [Google Maps Platform](https://cloud.google.com/maps-platform/terms). I’ve linked the respective terms of service pages, for reference.
