Hi everyone, I was reading this article (Visualize Mesh Features and Metadata – Cesium) about visualizing mesh features and metadata. What I would like to ask is whether the metadata is lost or preserved during the packaging phase for a Windows project, and if it can still be viewed. Thanks
Metadata - just like all other aspects of a tileset - are streamed as needed in a view-dependent fashion. They are not embedded in your project. Packaging doesn’t change this. The packaged game will stream just as it does in the Editor.