# Cesium for UE 5.5 release date

**URL:** <https://community.cesium.com/t/cesium-for-ue-5-5-release-date/36533>\
**Category:** Cesium for Unreal\
**Created:** [November 13, 2024, 3:15am UTC](https://community.cesium.com/t/cesium-for-ue-5-5-release-date/36533 "2024-11-13T03:15:22Z")\
**Posts on this page:** 1\
**Showing post:** 12

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**Author:** ![Kevin\_Ring](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/kevin_ring/32/2003_2.png) [@Kevin\_Ring](https://community.cesium.com/u/Kevin_Ring)\
**Post date:** [November 21, 2024, 1:27am UTC](https://community.cesium.com/t/cesium-for-ue-5-5-release-date/36533/12 "2024-11-21T01:27:53Z")

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Hi @Nabster, welcome to the community!  
Are you using the original 5.5 Preview, or are you using a build out of the pull request with the crash fix? More details of that pull request here:

> [@Preview release available for Unreal Engine 5.5](https://community.cesium.com/t/preview-release-available-for-unreal-engine-5-5/36544/9):
>
> Hi everyone, we’ve fixed the bug causing the crash when Hardware Ray Tracing is enabled. If you want to try it out, you can grab the latest build from this pull request: Instructions for installing a build from a pull request can be found here:

@Mathias_Lindgren, same question for you. Are you already using the fixed build, and still seeing a crash?

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_[View the full topic](https://community.cesium.com/t/cesium-for-ue-5-5-release-date/36533)._
