# Chrome Debugging Tool - WebGL Insight

**URL:** <https://community.cesium.com/t/chrome-debugging-tool-webgl-insight/3864>\
**Category:** CesiumJS\
**Created:** [March 15, 2016, 11:03pm UTC](https://community.cesium.com/t/chrome-debugging-tool-webgl-insight/3864 "2016-03-15T23:03:05Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Piero\_Toffanin](https://avatars.discourse-cdn.com/v4/letter/p/cc9497/32.png) [@Piero\_Toffanin](https://community.cesium.com/u/Piero_Toffanin)\
**Post date:** [March 15, 2016, 11:03pm UTC](https://community.cesium.com/t/chrome-debugging-tool-webgl-insight/3864/1 "2016-03-15T23:03:05Z")

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Thought I’d share a useful tool for WebGL debugging: [https://github.com/3Dparallax/insight/](https://github.com/3Dparallax/insight/)

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**Author:** ![patrick](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/patrick/32/2045_2.png) [@patrick](https://community.cesium.com/u/patrick)\
**Post date:** [March 15, 2016, 11:37pm UTC](https://community.cesium.com/t/chrome-debugging-tool-webgl-insight/3864/2 "2016-03-15T23:37:46Z")

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Looks great, thanks for sharing! Have you tried it with Cesium? We often run into problems with WebGL debugging and profiling tools if they don’t support offscreen rendering, extensions, etc.

Patrick

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**Author:** ![Piero\_Toffanin](https://avatars.discourse-cdn.com/v4/letter/p/cc9497/32.png) [@Piero\_Toffanin](https://community.cesium.com/u/Piero_Toffanin)\
**Post date:** [March 16, 2016, 6:31pm UTC](https://community.cesium.com/t/chrome-debugging-tool-webgl-insight/3864/3 "2016-03-16T18:31:10Z")

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I did, seems to work pretty well, I couldn’t get the Shaders tab features to work, but the rest seems OK!

[![](https://lh3.googleusercontent.com/-aGIxSXQ1HFk/VummJLw10xI/AAAAAAAAAlY/lbJuZrsnqiQKdmY-H3BHh-g9vOiFGguNw/s320/stats.png)](https://lh3.googleusercontent.com/-aGIxSXQ1HFk/VummJLw10xI/AAAAAAAAAlY/lbJuZrsnqiQKdmY-H3BHh-g9vOiFGguNw/s1600/stats.png)
