I would like to draw a heat map over region with multiple overlapping tiles (primitives). Is it possible to ClassificationPrimitive highlight specific primitive only?
From my understanding, classificationType option allows highlighting terrain only or all visible tiles only or both.
Using ClassificationPrimitive sample below. Let’s pretend each tree is from different tiles (it’s not in the sample). Is it possible make the same ClassificationType (orange) to highlight specific tree only?
I looked into ClippingPlane to find away disable render outside of said primitive, but it doesn’t seems to be what I’m looking for.
Thank you in advance
