# Crash when play in editor or render sequnce

**URL:** <https://community.cesium.com/t/crash-when-play-in-editor-or-render-sequnce/27201>\
**Category:** Cesium for Unreal\
**Created:** [October 6, 2023, 10:30am UTC](https://community.cesium.com/t/crash-when-play-in-editor-or-render-sequnce/27201 "2023-10-06T10:30:08Z")\
**Posts on this page:** 4\
**Page:** 1

<div class="post-metadata">

**Author:** ![marcomanni](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/marcomanni/32/19667_2.png) [@marcomanni](https://community.cesium.com/u/marcomanni)\
**Post date:** [October 6, 2023, 10:30am UTC](https://community.cesium.com/t/crash-when-play-in-editor-or-render-sequnce/27201/1 "2023-10-06T10:30:08Z")

</div>

Hello! Can you help me? Unreal 5.3.1, 128GB ram, 4090. Last version of cesium from marketplace. If I delete cesium3dtileset all work fine.

Your plugin remain the best!!!

UnrealEditor\_CesiumRuntime!TDelegateAccessHandlerBase::FWriteAccessScope::FWriteAccessScope() [D:\RocketSync\5.3.0-27405482+++UE5+Release-5.3\Working\Engine\Source\Runtime\Core\Public\Delegates\DelegateAccessHandler.h:139]  
UnrealEditor\_CesiumRuntime!ACesium3DTileset::BeginPlay() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\CesiumForUnreal\Source\CesiumRuntime\Private\Cesium3DTileset.cpp:580]  
UnrealEditor\_Engine  
UnrealEditor\_Engine  
UnrealEditor\_Engine  
UnrealEditor\_Engine  
UnrealEditor\_Engine  
UnrealEditor\_UnrealEd  
UnrealEditor\_UnrealEd  
UnrealEditor\_UnrealEd  
UnrealEditor\_UnrealEd  
UnrealEditor\_UnrealEd  
UnrealEditor\_UnrealEd  
UnrealEditor\_UnrealEd  
UnrealEditor\_UnrealEd  
UnrealEditor  
UnrealEditor  
UnrealEditor  
UnrealEditor  
UnrealEditor  
UnrealEditor  
kernel32  
ntdll

---

<div class="post-metadata">

**Author:** ![janine](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/janine/32/5135_2.png) [@janine](https://community.cesium.com/u/janine)\
**Post date:** [October 6, 2023, 5:42pm UTC](https://community.cesium.com/t/crash-when-play-in-editor-or-render-sequnce/27201/3 "2023-10-06T17:42:07Z")

</div>

Hi @marcomanni,

Can you share more details about your situation so we can better help you? For example,

- Can you reproduce this problem in the Cesium for Unreal Samples?
- What tilesets are you using?
- What are the step-by-step instructions to reproduce this error?

---

<div class="post-metadata">

**Author:** ![marcomanni](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/marcomanni/32/19667_2.png) [@marcomanni](https://community.cesium.com/u/marcomanni)\
**Post date:** [October 7, 2023, 8:37am UTC](https://community.cesium.com/t/crash-when-play-in-editor-or-render-sequnce/27201/4 "2023-10-07T08:37:06Z")

</div>

Sorry janine for the poor detail. I remove the sequence actor and work fine. I dont know why but if i remove it or i remove cesium3dtileset google maps it work. Obviously i remove the sequence and remake it. Now all works very well.

---

<div class="post-metadata">

**Author:** ![Kevin\_Ring](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/kevin_ring/32/2003_2.png) [@Kevin\_Ring](https://community.cesium.com/u/Kevin_Ring)\
**Post date:** [October 19, 2023, 2:54am UTC](https://community.cesium.com/t/crash-when-play-in-editor-or-render-sequnce/27201/5 "2023-10-19T02:54:54Z")

</div>

We just merged a PR that should fix this issue, and it will be in the next release:

> <https://github.com/CesiumGS/cesium-unreal/pull/1252>
>
> Fixes a crash where a level with a Level Sequence Actor has no Level Sequence Pl…ayer.
