# Delete certain OSM buildings

**URL:** <https://community.cesium.com/t/delete-certain-osm-buildings/17194>\
**Category:** Cesium for Unreal\
**Created:** [February 5, 2022, 6:20pm UTC](https://community.cesium.com/t/delete-certain-osm-buildings/17194 "2022-02-05T18:20:22Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Kevin\_Ring](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/kevin_ring/32/2003_2.png) [@Kevin\_Ring](https://community.cesium.com/u/Kevin_Ring)\
**Post date:** [February 7, 2022, 12:30am UTC](https://community.cesium.com/t/delete-certain-osm-buildings/17194/3 "2022-02-07T00:30:12Z")

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Hi @Virtual_Homes,

The best available solution right now is to use the “clipping” feature to remove the building. You can find some instructions for that here:

> [@Cesium Cartographic Polygon](https://community.cesium.com/t/cesium-cartographic-polygon/15128):
>
> Hello, How can I use this new feature “Cesium Cartographic Polygon” in Unreal?

Kevin

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