# Disappearing Blocks in Render - UE5.3

**URL:** <https://community.cesium.com/t/disappearing-blocks-in-render-ue5-3/27873>\
**Category:** Cesium for Unreal\
**Created:** [November 7, 2023, 3:04am UTC](https://community.cesium.com/t/disappearing-blocks-in-render-ue5-3/27873 "2023-11-07T03:04:00Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![erf.amiri](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/erf.amiri/32/20283_2.png) [@erf.amiri](https://community.cesium.com/u/erf.amiri)\
**Post date:** [November 7, 2023, 3:04am UTC](https://community.cesium.com/t/disappearing-blocks-in-render-ue5-3/27873/1 "2023-11-07T03:04:00Z")

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Hello, I am attaching a video of what I see in the viewport and what renders out. New York blocks keep disappearing. Any idea on how to solve this issue?

Please watch here:  
[https://youtu.be/XasPLHloiVI](https://youtu.be/XasPLHloiVI)

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**Author:** ![Kevin\_Ring](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/kevin_ring/32/2003_2.png) [@Kevin\_Ring](https://community.cesium.com/u/Kevin_Ring)\
**Post date:** [November 7, 2023, 4:59am UTC](https://community.cesium.com/t/disappearing-blocks-in-render-ue5-3/27873/2 "2023-11-07T04:59:44Z")

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This is a common problem with Movie Render Queue and a portrait aspect ratio. See here:

> [@Tiles not loading at edge of render area](https://community.cesium.com/t/tiles-not-loading-at-edge-of-render-area/26884/5):
>
> I’ve never actually tried myself to use the CesiumCameraManager to deal with Movie Render Queue aspect ratio problems (though Nithin did when he first added the feature), so I thought I’d try it. There were some unexpected gotchas, but it worked well enough in the end. Here’s what I did. First I added a new Level Sequence and added a Cine Camera Actor to it. I set up a simple flight for the camera with two keypoints. Rendering with the Movie Render Queue now works fine, because the default Cine…
