# DiscovAR Dublin uses Cesium for Unity to highlight the city's hidden gems

**URL:** <https://community.cesium.com/t/discovar-dublin-uses-cesium-for-unity-to-highlight-the-citys-hidden-gems/27577>\
**Category:** Cesium for Unity\
**Tags:** showcase\
**Created:** [October 24, 2023, 2:54pm UTC](https://community.cesium.com/t/discovar-dublin-uses-cesium-for-unity-to-highlight-the-citys-hidden-gems/27577 "2023-10-24T14:54:21Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Monica](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/monica/32/10143_2.png) [@Monica](https://community.cesium.com/u/Monica)\
**Post date:** [October 24, 2023, 2:54pm UTC](https://community.cesium.com/t/discovar-dublin-uses-cesium-for-unity-to-highlight-the-citys-hidden-gems/27577/1 "2023-10-24T14:54:21Z")

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With Cesium for Unity, Google’s Geospatial Creator, and Photorealistic 3D Tiles via Google’s Map Tiles API, Peel X designed DiscovAR Dublin to stream massive 3D datasets as 3D Tiles to users’ iOS and Android devices, balancing a smooth rendering process with bandwidth conservation. Peel X noted Unity’s integrated development environment for building this 3D tourism experience and its ease of output to the mobile marketplace, all helping to get DiscovAR Dublin into the hands of curious travelers.

> **[DiscovAR Dublin Highlights the City’s Hidden Gems with Cesium for Unity](https://cesium.com/blog/2023/10/24/discovar-dublin-highlights-the-citys-hidden-gems)**
>
> DiscovAR Dublin uses Cesium for Unity and Google Maps Platform’s Photorealistic 3D Tiles to bring hidden gems to the city’s explorers on their mobile devices.
