I’m looking at reducing the time it takes for models to be loaded in CesiumJS, we currently have over 100 photogrammetry models spanning over a fairly small site (internal and external meshes) - not surprising that they take some time to load.
These were tiled with draco compression level 7 and webp at 80 compression (defaults). Now retiling these models at compression 10 and webp 70.
I’m looking at finding the right balance between model size / decompression time. Would it be safe to say that higher compression levels, although taking longer to decode, will still stream faster than models with a lower compression level (6/7 for example)? Or will this depend on a users GPU?
Is there any way to check the time it takes for draco compressed models to be decoded? Or can we only compare network speeds against other models with different compression levels?