# Drape over and crash

**URL:** <https://community.cesium.com/t/drape-over-and-crash/18211>\
**Category:** Cesium for Unreal\
**Created:** [April 17, 2022, 3:46pm UTC](https://community.cesium.com/t/drape-over-and-crash/18211 "2022-04-17T15:46:31Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![leonuk](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/leonuk/32/3476_2.png) [@leonuk](https://community.cesium.com/u/leonuk)\
**Post date:** [April 17, 2022, 3:46pm UTC](https://community.cesium.com/t/drape-over-and-crash/18211/1 "2022-04-17T15:46:31Z")

</div>

Made New Story Add asset Capture view and Share.  
Drape over and crash

LoginId:24f3d14140f594f1c9edfba98d66c615  
EpicAccountId:e8f21db8aad14677953d3fa3b954c4a2

Unhandled Exception: EXCEPTION\_ACCESS\_VIOLATION reading address 0xffffffffffffffff

UnrealEditor\_CesiumRuntime!Cesium3DTilesSelection::TileContentFactory::registerMagic()  
UnrealEditor\_CesiumRuntime!async::fifo\_scheduler::run\_all\_tasks()  
UnrealEditor\_CesiumRuntime!CesiumAsync::CesiumImpl::QueuedScheduler::dispatchQueuedContinuations()  
UnrealEditor\_CesiumRuntime!Cesium3DTilesSelection::Tileset::updateView()  
UnrealEditor\_CesiumRuntime!ACesium3DTileset::Tick() [C:\actions-runner\_work\cesium-unreal\cesium-unreal\packages\CesiumForUnreal\HostProject\Plugins\CesiumForUnreal\Source\CesiumRuntime\Private\Cesium3DTileset.cpp:1616]  
UnrealEditor\_Engine  
UnrealEditor\_Engine  
UnrealEditor\_Engine  
UnrealEditor\_Engine  
UnrealEditor\_Core  
UnrealEditor\_Core  
UnrealEditor\_Core  
UnrealEditor\_Engine  
UnrealEditor\_Engine  
UnrealEditor\_Engine  
UnrealEditor\_Engine  
UnrealEditor\_UnrealEd  
UnrealEditor\_UnrealEd  
UnrealEditor  
UnrealEditor  
UnrealEditor  
UnrealEditor  
UnrealEditor  
UnrealEditor  
kernel32  
ntdll

---

<div class="post-metadata">

**Author:** ![Kevin\_Ring](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/kevin_ring/32/2003_2.png) [@Kevin\_Ring](https://community.cesium.com/u/Kevin_Ring)\
**Post date:** [April 17, 2022, 10:13pm UTC](https://community.cesium.com/t/drape-over-and-crash/18211/2 "2022-04-17T22:13:21Z")

</div>

What version of Cesium for Unreal are you using? That looks like a bug that was fixed in v1.12.2.

---

<div class="post-metadata">

**Author:** ![leonuk](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/leonuk/32/3476_2.png) [@leonuk](https://community.cesium.com/u/leonuk)\
**Post date:** [April 18, 2022, 9:25am UTC](https://community.cesium.com/t/drape-over-and-crash/18211/3 "2022-04-18T09:25:20Z")

</div>

Just upgraded to v1.12.2 from github.  
Unreal marketplace does not seem to up to date .

Thanks all good
