# FName issue in Cesium for Unreal

**URL:** https://community.cesium.com/t/fname-issue-in-cesium-for-unreal/33119
**Category:** Cesium for Unreal
**Created:** [June 17, 2024, 9:59am UTC](https://community.cesium.com/t/fname-issue-in-cesium-for-unreal/33119 "2024-06-17T09:59:28Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![3D\_Estate](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/3d_estate/32/14037_2.png) [@3D\_Estate](https://community.cesium.com/u/3D_Estate)
#### Post date: [June 17, 2024, 9:59am UTC](https://community.cesium.com/t/fname-issue-in-cesium-for-unreal/33119/1 "2024-06-17T09:59:28Z")

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Hi,

Recently we ecnountered this issue [Fix `FName` memory issue when running for extended periods of time by csciguy8 · Pull Request #1423 · CesiumGS/cesium-unreal · GitHub](https://github.com/CesiumGS/cesium-unreal/pull/1423)

According to this thread, the fix was merged to main few days before last release, although there’s no mention of this fix in release notes. Can anyone confirmed it’s fixed in newest version?

All the best,  
Michal

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### Author: ![Kevin\_Ring](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/kevin_ring/32/2003_2.png) [@Kevin\_Ring](https://community.cesium.com/u/Kevin_Ring)
#### Post date: [June 18, 2024, 11:29am UTC](https://community.cesium.com/t/fname-issue-in-cesium-for-unreal/33119/2 "2024-06-18T11:29:37Z")

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Yes it’s included in the v2.6.0 release. Sorry we missed it in the changelog!

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### Author: ![3D\_Estate](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/3d_estate/32/14037_2.png) [@3D\_Estate](https://community.cesium.com/u/3D_Estate)
#### Post date: [June 18, 2024, 3:23pm UTC](https://community.cesium.com/t/fname-issue-in-cesium-for-unreal/33119/3 "2024-06-18T15:23:26Z")

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Ok, all clear, thank you.
