# How to enhancing area detail

**URL:** <https://community.cesium.com/t/how-to-enhancing-area-detail/36414>\
**Category:** Cesium for Unity\
**Created:** [November 7, 2024, 8:40pm UTC](https://community.cesium.com/t/how-to-enhancing-area-detail/36414 "2024-11-07T20:40:45Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![EJMB100](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/ejmb100/32/25933_2.png) [@EJMB100](https://community.cesium.com/u/EJMB100)\
**Post date:** [November 7, 2024, 8:40pm UTC](https://community.cesium.com/t/how-to-enhancing-area-detail/36414/1 "2024-11-07T20:40:45Z")

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Hi,

I’ve been experimenting with Cesium, Map Tiles, and Google Photorealistic 3D tiles in Unity, but I can’t seem to achieve crisp detail at street level, as shown in the screenshot.

Could you point me toward any settings I should review to enhance the detail?

The API is leveraging the following:

- Maps Elevation API
- Maps JavaScript API
- Maps SDK for Android
- Maps Static API
- Roads API
- Places API
- Street View Static API
- Map Tiles API

 ![Cesium_Google Tiles](https://global.discourse-cdn.com/cesium/original/3X/7/e/7e30a170b32c0f16b89203e8a836cc02a8aa0d16.jpeg)

 ![Cesium_Google Tiles 2](https://global.discourse-cdn.com/cesium/original/3X/8/1/814e3becdd68e191f9025b1a19315d638b901574.jpeg)

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**Author:** ![janine](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/janine/32/5135_2.png) [@janine](https://community.cesium.com/u/janine)\
**Post date:** [November 11, 2024, 3:53pm UTC](https://community.cesium.com/t/how-to-enhancing-area-detail/36414/2 "2024-11-11T15:53:15Z")

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Hi @EJMB100,

I’m afraid there’s a known caveat with Google Photorealistic 3D Tiles: their highest level of detail is one level below the data they show for Google Earth. Other forum users have had similar observations, like here:

> [@How can I achieve the best possible level of detail for Google 3D Tiles?](https://community.cesium.com/t/how-can-i-achieve-the-best-possible-level-of-detail-for-google-3d-tiles/35678):
>
> I would like to render buildings with the maximum possible level of detail. The first image is my project on Unreal, the second one is from Google Earth. You can clearly see that Google’s one is significantly more detailed, it’s not as pixelated, and the polygons are much smoother. Is it possible to achieve this level of detail with Cesium? Here’s my LOD config: [{1430EE71-FD61-468B-8979-0C4387688A17}] I’ve …

Still, if you want an extra pair of eyes, you’re welcome to share the longitude / latitude coordinates that you’re viewing, and we can confirm whether or not that’s what we see on our side.

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**Author:** ![EJMB100](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/ejmb100/32/25933_2.png) [@EJMB100](https://community.cesium.com/u/EJMB100)\
**Post date:** [November 11, 2024, 4:47pm UTC](https://community.cesium.com/t/how-to-enhancing-area-detail/36414/3 "2024-11-11T16:47:52Z")

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Thanks Janine!

The coordinates are 25.789489, -80.130183. I’m curious to see what you get as it relates to flora detail?
