# How to get more zoom level on 3D Tiles with Terrain

**URL:** <https://community.cesium.com/t/how-to-get-more-zoom-level-on-3d-tiles-with-terrain/10847>\
**Category:** CesiumJS\
**Created:** [September 7, 2020, 8:19pm UTC](https://community.cesium.com/t/how-to-get-more-zoom-level-on-3d-tiles-with-terrain/10847 "2020-09-07T20:19:59Z")\
**Posts on this page:** 1\
**Showing post:** 4

<div class="post-metadata">

**Author:** ![omar](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/omar/32/1999_2.png) [@omar](https://community.cesium.com/u/omar)\
**Post date:** [September 8, 2020, 6:09pm UTC](https://community.cesium.com/t/how-to-get-more-zoom-level-on-3d-tiles-with-terrain/10847/4 "2020-09-08T18:09:16Z")

</div>

Thanks, I missed your earlier link.

The problem here is that the tileset is actually underneath the terrain. It’s visible only because `depthTestAgainstTerrain` is turned off, which means the tileset can be seen through the ground. The camera won’t let you get any closer because it’s hitting the ground. You can fix this in a couple of ways:

1. Allow the camera to go underground, by disabling collision detection: [https://cesium.com/docs/cesiumjs-ref-doc/ScreenSpaceCameraController.html?classFilter=ScreenSPace#enableCollisionDetection](https://cesium.com/docs/cesiumjs-ref-doc/ScreenSpaceCameraController.html?classFilter=ScreenSPace#enableCollisionDetection)
2. Move the 3D Tileset a few meters up. You can do this using the Cesium ion “Adjust Tileset Location” editor or programmatically like in this example [https://sandcastle.cesium.com/index.html?src=3D%20Tiles%20Adjust%20Height.html](https://sandcastle.cesium.com/index.html?src=3D%20Tiles%20Adjust%20Height.html)
3. Use clipping planes to clip out the terrain in that area: [https://sandcastle.cesium.com/index.html?src=Terrain%20Clipping%20Planes.html](https://sandcastle.cesium.com/index.html?src=Terrain%20Clipping%20Planes.html)

---

_[View the full topic](https://community.cesium.com/t/how-to-get-more-zoom-level-on-3d-tiles-with-terrain/10847)._
