# How to highlight widgets correctly when using 3dtiles replace

**URL:** <https://community.cesium.com/t/how-to-highlight-widgets-correctly-when-using-3dtiles-replace/8984>\
**Category:** CesiumJS\
**Created:** [January 3, 2020, 2:24am UTC](https://community.cesium.com/t/how-to-highlight-widgets-correctly-when-using-3dtiles-replace/8984 "2020-01-03T02:24:54Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![ZhouHai](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/zhouhai/32/2163_2.png) [@ZhouHai](https://community.cesium.com/u/ZhouHai)\
**Post date:** [January 3, 2020, 2:24am UTC](https://community.cesium.com/t/how-to-highlight-widgets-correctly-when-using-3dtiles-replace/8984/1 "2020-01-03T02:24:54Z")

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**1. A concise explanation of the problem you’re experiencing.**

Hi，

In 3dtiles, “refine”: “REPLACE”, when the same model has different fineness, how to maintain the previous highlight when replacing at the level, what is the correct way?

I found that this problem does not exist when “refine”: “REPLACE”.
