# How to match CesiumJS camera to Unreal side?

**URL:** <https://community.cesium.com/t/how-to-match-cesiumjs-camera-to-unreal-side/13513>\
**Category:** Cesium for Unreal\
**Created:** [May 7, 2021, 5:58am UTC](https://community.cesium.com/t/how-to-match-cesiumjs-camera-to-unreal-side/13513 "2021-05-07T05:58:27Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![v12424124\_34](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/v12424124_34/32/3458_2.png) [@v12424124\_34](https://community.cesium.com/u/v12424124_34)\
**Post date:** [May 7, 2021, 5:58am UTC](https://community.cesium.com/t/how-to-match-cesiumjs-camera-to-unreal-side/13513/1 "2021-05-07T05:58:27Z")

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Hi!

We would need help urgently to this issue: We have a certain view and camera in Cesium JS and we would like to replicate that exact same camera position and orientation in Cesium Unreal.

We are doing ok with camera position already but then the orientation is very hard to get right. Could anyone know if there are some ready-made functions in C++ UE to do this?

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**Author:** ![ljason1993](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/ljason1993/32/4494_2.png) [@ljason1993](https://community.cesium.com/u/ljason1993)\
**Post date:** [May 10, 2021, 2:54am UTC](https://community.cesium.com/t/how-to-match-cesiumjs-camera-to-unreal-side/13513/2 "2021-05-10T02:54:04Z")

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only this one rotate?

 ![image](https://global.discourse-cdn.com/cesium/original/2X/1/1fea11401bc264964f84b12793825e4a5f896238.png)
