# imageryProvider/ ImageryLayer redraw tiles

**URL:** <https://community.cesium.com/t/imageryprovider-imagerylayer-redraw-tiles/9144>\
**Category:** CesiumJS\
**Created:** [March 16, 2020, 2:01am UTC](https://community.cesium.com/t/imageryprovider-imagerylayer-redraw-tiles/9144 "2020-03-16T02:01:29Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![ShayBM\_Datumate](https://avatars.discourse-cdn.com/v4/letter/s/a9adbd/32.png) [@ShayBM\_Datumate](https://community.cesium.com/u/ShayBM_Datumate)\
**Post date:** [December 29, 2021, 11:48am UTC](https://community.cesium.com/t/imageryprovider-imagerylayer-redraw-tiles/9144/7 "2021-12-29T11:48:09Z")

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Following your lead on `WebMapTileServiceImageryProvider` I dug into the code and found that the base class of `ImageryProvider`s has an internal method called `_reload()` that does just that - requests all the tiles that are displayed again. Obviously I don’t like using internal methods, but I’ve been using it and it seems to do what I needed it to do.

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_[View the full topic](https://community.cesium.com/t/imageryprovider-imagerylayer-redraw-tiles/9144)._
