Hello Cesium team,
I am currently using an Entity-based approach combined with callbacks to implement continuous image updates for animation playback.
During implementation, I encountered a rendering issue where black lines occasionally appear on the images.
The issue has the following characteristics:
-
It can still occur even when the animation is paused and the scene is completely static.
-
When interacting with the map (e.g., dragging, zooming, or changing the camera view), the black lines may appear or disappear.
-
The behavior is not consistently reproducible and occurs intermittently.
Could you please advise whether there are recommended solutions or best practices to avoid this issue in this kind of implementation?
Thank you for your support.
fmvEntity = cesiumViewer.entities.add({
polygon: {
hierarchy: new Cesium.CallbackProperty(() => currentHierarchy, false),
material: new Cesium.ImageMaterialProperty({
image: new Cesium.CallbackProperty(() => currentCanvas, false)
}),
classificationType: Cesium.ClassificationType.TERRAIN,
}
});
