Missing 3D Tiles in Shipping Build

Cesium version: 2.22.1
Unreal version: 5.7.4
OS: Windows 11
Game packaging: for Windows

I ran into an issue that’s been reported before but have not had luck with proposed solutions/workarounds.

The issue:

Google Photorealistic 3D Tiles aren’t showing and/or missing in the shipping build but display fine when launched as a standalone game in editor as well as via PIE.

What i’ve tried:

Could it be the Cesium version or build setting that’s causing the issue i am encountering?

circling back to this - the issue has been resolved after upgrading to the latest version.