# Moon terrain for Unity 

**URL:** <https://community.cesium.com/t/moon-terrain-for-unity/34568>\
**Category:** Cesium for Unity\
**Created:** [August 16, 2024, 2:01pm UTC](https://community.cesium.com/t/moon-terrain-for-unity/34568 "2024-08-16T14:01:03Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![VRTravelExpo](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/vrtravelexpo/32/12437_2.png) [@VRTravelExpo](https://community.cesium.com/u/VRTravelExpo)\
**Post date:** [August 16, 2024, 2:01pm UTC](https://community.cesium.com/t/moon-terrain-for-unity/34568/1 "2024-08-16T14:01:03Z")

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Hi there, I was able to bring the Moon level into my project, however I am having issues navigating to the surface of the moon. I added it as a level under CesiumGeoreference, but I am unable to explore it and get up close, place objects on it. Any suggestions? Is there a better way to add moon terrain into the project? It is not showing up in the “Quick Add” window. Thank you!

 ![image](https://global.discourse-cdn.com/cesium/original/3X/1/4/148cad04162e48b498349ba974b221b49116bb45.jpeg)

 ![image](https://global.discourse-cdn.com/cesium/original/3X/d/1/d1ff860d9cad196505b3fe80a626558f5b455b2f.png)

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**Author:** ![janine](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/janine/32/5135_2.png) [@janine](https://community.cesium.com/u/janine)\
**Post date:** [August 19, 2024, 2:09pm UTC](https://community.cesium.com/t/moon-terrain-for-unity/34568/2 "2024-08-19T14:09:09Z")

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Hi @VRTravelExpo,

Have you created a custom ellipsoid for your project? This is a necessary step for rendering the moon, as it greatly differs in dimensions from the Earth.

In the plugin folder we have a `WGS84` asset that specifies the radii of the WGS84 ellipsoid. You can make a copy and replace the radii with that of the moon, and it should behave better. But of course, let us know if you run into any issues along the way 😄

It would be helpful if this showed up on the Quick Add window! I’ve added a Github issue here with the suggestion:

> <https://github.com/CesiumGS/cesium-unity/issues/490>
>
> This option should also automatically create an ellipsoid for the moon for the t…ileset to use. (Or actually, maybe we should supply the ellipsoid ourselves in the plugin contents?

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**Author:** ![gd1](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/gd1/32/14000_2.png) [@gd1](https://community.cesium.com/u/gd1)\
**Post date:** [September 23, 2024, 6:28pm UTC](https://community.cesium.com/t/moon-terrain-for-unity/34568/3 "2024-09-23T18:28:16Z")

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Where can I find this plugin folder? Also, is there any repo or documentation on how to get started with Moon Terrain in Unity?

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**Author:** ![Kevin\_Ring](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/kevin_ring/32/2003_2.png) [@Kevin\_Ring](https://community.cesium.com/u/Kevin_Ring)\
**Post date:** [September 24, 2024, 5:29am UTC](https://community.cesium.com/t/moon-terrain-for-unity/34568/4 "2024-09-24T05:29:04Z")

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To create a Moon ellipsoid in Cesium for Unity:

1. Open the Project browser and navigate to a suitable folder within your project.
2. Right-click and choose Create → Cesium → Ellipsoid.
3. Rename the created `New Cesium Ellipsoid` to `Moon` or similar.
4. In the Inspector, change the X,Y, and Z radii to `1737400.0`  
 ![image](https://global.discourse-cdn.com/cesium/original/3X/c/1/c161a77bba5e6d410f374498cbe7fd1ec30c6816.png)
5. On your `CesiumGeoreference` object, select your new ellipsoid for the `Ellipsoid Override` property.
