# Moving Cesium Cartographic Polygons

**URL:** <https://community.cesium.com/t/moving-cesium-cartographic-polygons/44124>\
**Category:** Cesium for Omniverse\
**Created:** [November 13, 2025, 1:09pm UTC](https://community.cesium.com/t/moving-cesium-cartographic-polygons/44124 "2025-11-13T13:09:34Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![mjdominguez](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/mjdominguez/32/28173_2.png) [@mjdominguez](https://community.cesium.com/u/mjdominguez)\
**Post date:** [November 13, 2025, 1:09pm UTC](https://community.cesium.com/t/moving-cesium-cartographic-polygons/44124/1 "2025-11-13T13:09:34Z")

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Hi, i’m currently in a scene where i have a layer for google photo 3d and another one with a custom .obj. I already tile clipped a region in order to do a perimeter, but i wanna know if i’m able to attach a cartographic polygon or a basic to a moving object in order to achieve a more precise tile clipping. Currently i’m not able to do so, cause basic curves needs to have a global anchor in order to make the tile clipping (i don’t know if is a bug or is a requirement).

The next image shows my scene, where i’m able to tile clipping a perimeter and tile clipping a zone, but i can’t move that curve.

Thanks

 ![image](https://global.discourse-cdn.com/cesium/original/3X/9/9/997fa23f3b133ec81292c2cbd1ad8c8dfc69390d.jpeg)
