Need to put an ellipse/circle overlay relative to model

We want to see where in the sky out model (in space) is pointing so we have a vector that points straight out and camera perspective from there. What we need is to add a circle overlay on the sky. I keep trying but it is clamping to the earth. Help please

Can you represent that just with a billboard? You could also create a 3D model of a circle (so a disk) and add it there.

Otherwise, I think you’d need to use the “CoplanarPolygonGeometry” since that’s the only geometry type that isn’t automatically set to be level with the Earth’s surface, see: How to draw an upright circle.

Thank you Omar! I think the billboard is the best option but for the circle I need to change the radius of the circle based off of the distance the model is from the earth. any ideas?