New and need help in unreal engine

I simply want to add a 1x1x1x1 city block of downtown San Francisco to my existing project. I’ve managed to get the world to appear in my level but how do I delete the rest of the world?

Hi @Dexter_Lotz, welcome to the community!
You can do this with the CesiumCartographicPolygon. See here:

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Thanks for the response! Ill give it a shot.

Is there still the rest of the world running in the background? I’m asking because of performance. For context, I’m trying to use the map for something explorable like this https://youtube.com/shorts/zJwAkBAMTZU?si=3x3HwYBgv22-6p29

As long as “Exclude Selected Tiles” is ticked, any tile that is completely outside your polygon will not be loaded or rendered at all.