# Object removel on Cesium js or Cesium Ion?

**URL:** <https://community.cesium.com/t/object-removel-on-cesium-js-or-cesium-ion/16904>\
**Category:** CesiumJS\
**Created:** [January 15, 2022, 3:26am UTC](https://community.cesium.com/t/object-removel-on-cesium-js-or-cesium-ion/16904 "2022-01-15T03:26:21Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![sky\_tam](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/sky_tam/32/7851_2.png) [@sky\_tam](https://community.cesium.com/u/sky_tam)\
**Post date:** [January 15, 2022, 3:26am UTC](https://community.cesium.com/t/object-removel-on-cesium-js-or-cesium-ion/16904/1 "2022-01-15T03:26:21Z")

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hi everyone, just wanna know if there is anyway or tools to do 3D tiles editing on cesium ion or cesium js. for example, removing objects from uploaded point cloud and 3D mesh model. thanks

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**Author:** ![sam.rothstein](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/sam.rothstein/32/6584_2.png) [@sam.rothstein](https://community.cesium.com/u/sam.rothstein)\
**Post date:** [January 18, 2022, 8:36pm UTC](https://community.cesium.com/t/object-removel-on-cesium-js-or-cesium-ion/16904/2 "2022-01-18T20:36:47Z")

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Hi @sky_tam,

Welcome to the community! 😀 🧑‍🚀 🚀

I recommend checking out our 3D Tiles styling specification to learn more about 3D Tiles editing at runtime.

> **[3d-tiles/specification/Styling at main · CesiumGS/3d-tiles](https://github.com/CesiumGS/3d-tiles/tree/main/specification/Styling)**
>
> main/specification/Styling

Best,  
Sam

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**Author:** ![sky\_tam](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/sky_tam/32/7851_2.png) [@sky\_tam](https://community.cesium.com/u/sky_tam)\
**Post date:** [January 25, 2022, 2:41am UTC](https://community.cesium.com/t/object-removel-on-cesium-js-or-cesium-ion/16904/3 "2022-01-25T02:41:31Z")

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Hi Sam,

Thank you so much. I went through the 3D tiles styling links, I might miss out some thing or understand them wrong, what mentioned there are styling on separate tiles. But say if I have a 3D tiles set which is a street block containing buildings, trees and cars, how can I style the blocks for these objects. Or is there a tileset editor to do tiles objects segmentation or classification in cesium?

thanks,

sky

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**Author:** ![sam.rothstein](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/sam.rothstein/32/6584_2.png) [@sam.rothstein](https://community.cesium.com/u/sam.rothstein)\
**Post date:** [January 25, 2022, 3:33pm UTC](https://community.cesium.com/t/object-removel-on-cesium-js-or-cesium-ion/16904/4 "2022-01-25T15:33:03Z")

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Hi @sky_tam,

Thank you for your follow-up question! If your tileset of a street contains metadata about which parts of the tileset represent buildings, trees, cars, etc. then you may be able to style them accordingly. However, if this is not the case, then you will likely have to apply a singular style to the entire tileset.

We currently do not have a dedicated tileset editor. The vast majority of the tileset styling that we support in CesiumJS occurs at runtime using our API and our 3D Tiles styling language.

Best,  
Sam
