Physics colliders on tilesets in Isaac Sim 6.0.0 + Cesium for Omniverse 0.29.0 — supported yet, or still pending Fabric physics?

Hi all,

I’m trying to get rigid body collision working against streamed 3D Tiles in Isaac Sim, and I’d like to confirm whether this is currently supported or still pending the physics-mesh work tracked in cesium-omniverse issue #153.

Thanks!