# Proper actor orientation

**URL:** <https://community.cesium.com/t/proper-actor-orientation/30418>\
**Category:** Cesium for Unreal\
**Created:** [March 10, 2024, 1:27pm UTC](https://community.cesium.com/t/proper-actor-orientation/30418 "2024-03-10T13:27:46Z")\
**Posts on this page:** 1\
**Showing post:** 2

<div class="post-metadata">

**Author:** ![janine](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/janine/32/5135_2.png) [@janine](https://community.cesium.com/u/janine)\
**Post date:** [March 15, 2024, 3:39pm UTC](https://community.cesium.com/t/proper-actor-orientation/30418/2 "2024-03-15T15:39:29Z")

</div>

Hi @BDelacroix! It looks like this is related to your [Forward Vector In Cesium for Unreal Environment](https://community.cesium.com/t/forward-vector-in-cesium-for-unreal-environment/30213/) post, and seems to ask a similar question.

I’ll keep the conversation on the first forum thread, but am linking it on one thread in case someone stumbles upon this first. 🙂

---

_[View the full topic](https://community.cesium.com/t/proper-actor-orientation/30418)._
