Hello, I have questions about converting GLTF to 3D Tiles.
- Can I use the name value of GLTF format in 3D-tiles(converted from .glb file)?
The file I want to use is “IFC to GLTF (.glb) to 3D-tiles” file. In the GLTF file, the GUID value of the IFC File is saved as name. Also, I can access and control each mesh in the GLTF using these values. However, after the conversion to 3D-tiles, the names of the mesh objects are all changed to ‘mesh_0’. Is there any way to convert to 3D-tiles without changing the name property of GLTF format?
- Is it possible to convert to 3D tiles while maintaining the mesh objects of GLT?
I have to control the mesh objects in the GLTF (color, transparency, etc.). However, when a GLTF file with about 900 mesh objects is converted to 3d tiles, the file has only 8 mesh objects. Is there a way to convert without changing the number of mesh objects? Or is there a way to access mesh objects before conversion in 3d tiles?