I’m developing a game using Cesium for Unity and HDRP Time of Day. The camera is rendering strange shadows; for example, at 8 a.m., it seems like shadows from the back of the Earth are being rendered on the front, forming black areas. Does anyone know what’s causing this issue? Thank you.
A wild, wild guess: Could that be the shadow of the moon? (Not even sure whether Cesium For Units has a “moon” modeled as geometry…)
Probably not. There is no physical moon. Both the sun and the moon are lights, and the moon is not activated during the day.