Texture Loading distance problem

Hey, I am fairly new to Cesium so I am not an expert. I am playing around and testing stuff to see what is working and what doesn’t. I have encountered some problems and I don’t find a lot of articles or tutorials about it. So I just ask it here. If create a fairly large object in Cesium with textures I have to get pretty close to the object so that the Texture is loading/displayed in to the scene otherwise Cesium compresses the texture and it looks really blurry. Dont get me wrong it makes a lot of sense to do to save parformance but is there a way to controll the loading distance?