# The State of WebGL and glTF

**URL:** <https://community.cesium.com/t/the-state-of-webgl-and-gltf/3116>\
**Category:** CesiumJS\
**Created:** [September 28, 2015, 2:47pm UTC](https://community.cesium.com/t/the-state-of-webgl-and-gltf/3116 "2015-09-28T14:47:03Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![patrick](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/patrick/32/2045_2.png) [@patrick](https://community.cesium.com/u/patrick)\
**Post date:** [September 28, 2015, 2:47pm UTC](https://community.cesium.com/t/the-state-of-webgl-and-gltf/3116/1 "2015-09-28T14:47:03Z")

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Folks,

Slides from my talk at The Graphical Web conference last week are now up: [The State of WebGL and glTF](http://cesiumjs.org/publications.html#TheGraphicalWeb2015).

We are making awesome progress towards glTF 1.0, which is central to both Cesium and 3D Tiles. More info to follow as we finalize the spec.

Patrick
