Trying to use Texture in a typescript component

Hi @BakedPotatoLord and @Peter_Furness,

I think this is the same (or very similar) typing issue discussed in #46522. Linking it here for completeness since @BakedPotatoLord opened that thread and Travis already posted a helpful explanation there.

For now, the practical workaround is to bypass typing with any, for example:

const Texture = (Cesium as any).Texture;

If possible, prefer higher-level APIs like CustomShader or Primitive, since those are part of the public API and have TypeScript typings.