I am after some information around useBrowserRecommendedResolution.
When I set the `useBrowserRecommendedResolution=true` (default) value on a lower res monitor and then `useBrowserRecommendedResolution=false` on my low res monitor I get the following usage is similar.
There are quite a few pretty low-level technical aspects to consider, and some variety in the setups that are required for investigating or even reproducing that particular issue. The main workaround in the issue that anneg linked to seems to be to set viewer.scene.msaaSamples = 1;
after creating the viewer, so that might be a quick thing to try out. If that doesn’t help, someone will have to zoom closer into that.