# UE 5.1 rendering with movie render queue, tiles not loading in time

**URL:** <https://community.cesium.com/t/ue-5-1-rendering-with-movie-render-queue-tiles-not-loading-in-time/24954>\
**Category:** Cesium for Unreal\
**Created:** [June 22, 2023, 6:35pm UTC](https://community.cesium.com/t/ue-5-1-rendering-with-movie-render-queue-tiles-not-loading-in-time/24954 "2023-06-22T18:35:17Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Kevin\_Ring](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/kevin_ring/32/2003_2.png) [@Kevin\_Ring](https://community.cesium.com/u/Kevin_Ring)\
**Post date:** [June 22, 2023, 11:20pm UTC](https://community.cesium.com/t/ue-5-1-rendering-with-movie-render-queue-tiles-not-loading-in-time/24954/2 "2023-06-22T23:20:54Z")

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We’ve periodically had reports like this, but so far haven’t been able to reproduce the problem. See here:

> [@Help required for Cesium](https://community.cesium.com/t/help-required-for-cesium/24724/10):
>
> I tried to reproduce the problem you’re seeing so that I can give you more specific instructions, but I wasn’t able to. I created a new Level Sequence, and then on the Sequencer panel I used the “Create a new camera” button to create a Cine Camera Actor. Then I move that camera to a new area of the map and used the “Render this movie to a video” button on the Sequencer panel to record the video. Unreal automatically created a player controller and set its camera settings to reflect the Cine Came…

If you can give us step-by-step instructions for reproducing the problem - preferably by starting with the Cesium for Unreal Samples project - we can investigate.

The most likely cause is that Cesium is using the “wrong” camera to select tiles to render your movie. But it’s not clear when and why that happens.

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_[View the full topic](https://community.cesium.com/t/ue-5-1-rendering-with-movie-render-queue-tiles-not-loading-in-time/24954)._
