# Warning: Tile has a bounding volume that does not include all of its content, so culling and raster overlays may be incorrect

**URL:** <https://community.cesium.com/t/warning-tile-has-a-bounding-volume-that-does-not-include-all-of-its-content-so-culling-and-raster-overlays-may-be-incorrect/25460>\
**Category:** Cesium for Unity\
**Created:** [July 18, 2023, 11:40am UTC](https://community.cesium.com/t/warning-tile-has-a-bounding-volume-that-does-not-include-all-of-its-content-so-culling-and-raster-overlays-may-be-incorrect/25460 "2023-07-18T11:40:14Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![bertt](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/bertt/32/2702_2.png) [@bertt](https://community.cesium.com/u/bertt)\
**Post date:** [July 18, 2023, 11:40am UTC](https://community.cesium.com/t/warning-tile-has-a-bounding-volume-that-does-not-include-all-of-its-content-so-culling-and-raster-overlays-may-be-incorrect/25460/1 "2023-07-18T11:40:14Z")

</div>

Hi, When loading a custom terrain ([https://geodan.github.io/terrain/samples/maastricht/tiles/layer.json](https://geodan.github.io/terrain/samples/maastricht/tiles/layer.json) at 50.818219, 5.702376, 250) in Cesium for Unity3D (v1.4.0) the terrain is visualized, but there is a warning:

 ![image](https://global.discourse-cdn.com/cesium/original/2X/2/27bd2f875cbc52d434566d2f86aa69007c1a34d2.jpeg)

```auto
[2023-07-18 13:01:14.812] [warning] [TilesetContentManager.cpp:416] Tile has a bounding volume that does not include all of its content, so culling and raster overlays may be incorrect: https://geodan.github.io/terrain/samples/maastricht/tiles/0/0/0.terrain?v=1.1.0&extensions=octvertexnormals upsampled L6-X62-Y40

UnityEngine.Debug:Log (object)
Reinterop.ReinteropInitializer:UnityEngine_Debug_CallLog_FA05wu8x__otZNsgdHTnU9A (intptr) (at Library/PackageCache/com.cesium.unity@1.4.0/Runtime/generated/Reinterop/Reinterop.RoslynSourceGenerator/ReinteropInitializer.cs:37453)
Reinterop.ReinteropInitializer/ActionNativeFunction:Invoke () (at Library/PackageCache/com.cesium.unity@1.4.0/Runtime/generated/Reinterop/Reinterop.RoslynSourceGenerator/ReinteropInitializer.cs:35208)
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

```

There are warnings for terrain tiles 0/0/0, 0/1/0, 2/4/3. In CesiumJS there are no such warnings for this terrain ([https://geodan.github.io/terrain/samples/maastricht/](https://geodan.github.io/terrain/samples/maastricht/)).

Questions: What’s causing this warning and what can be done about it?

---

<div class="post-metadata">

**Author:** ![Kevin\_Ring](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/kevin_ring/32/2003_2.png) [@Kevin\_Ring](https://community.cesium.com/u/Kevin_Ring)\
**Post date:** [July 18, 2023, 11:29pm UTC](https://community.cesium.com/t/warning-tile-has-a-bounding-volume-that-does-not-include-all-of-its-content-so-culling-and-raster-overlays-may-be-incorrect/25460/2 "2023-07-18T23:29:07Z")

</div>

Hi @bertt,

I think the error message is erroneous, probably triggered by the Mercator quantized-mesh terrain. I wrote an issue for it:

> <https://github.com/CesiumGS/cesium-native/issues/687>
>
> As reported here:
> https://community.cesium.com/t/warning-tile-has-a-bounding-vo…lume-that-does-not-include-all-of-its-content-so-culling-and-raster-overlays-may-be-incorrect/25460

Let me know if you see any actual issues with raster overlays. I’m not sure offhand if you will or not.
