# Weather Maps with OpenWeather API

**URL:** <https://community.cesium.com/t/weather-maps-with-openweather-api/14573>\
**Category:** Cesium for Unreal\
**Created:** [July 26, 2021, 9:17am UTC](https://community.cesium.com/t/weather-maps-with-openweather-api/14573 "2021-07-26T09:17:38Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![automattyc](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/automattyc/32/3476_2.png) [@automattyc](https://community.cesium.com/u/automattyc)\
**Post date:** [July 26, 2021, 9:17am UTC](https://community.cesium.com/t/weather-maps-with-openweather-api/14573/1 "2021-07-26T09:17:38Z")

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Hey,

Has anyone tried to display weather maps ([Weather maps - OpenWeatherMap](https://openweathermap.org/api/weather-map-2)) on unreal using Cesium? I saw an old discussion [Open Weather Map layers](https://community.cesium.com/t/open-weather-map-layers/3434) where someone managed to do that with Cesium for JS, but I am very lost on how I could do the same in Unreal. I know I can add a blank tileset and load a custom json by providing an URL, but I can’t figure out how to provide the x and y coordinates needed for the tiles in the API call. Does anyone have any insight on how I could achieve this?

Thank you in advance

Edit: I looked more into it, and I start to wonder if Cesium for unreal supports this at all for now… Cesium JS has it ([Visualizing Imagery – Cesium](https://cesium.com/learn/cesiumjs-learn/cesiumjs-imagery/))

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**Author:** ![Shehzan\_Mohammed](https://sea2.discourse-cdn.com/cesium/user_avatar/community.cesium.com/shehzan_mohammed/32/2002_2.png) [@Shehzan\_Mohammed](https://community.cesium.com/u/Shehzan_Mohammed)\
**Post date:** [August 2, 2021, 2:16pm UTC](https://community.cesium.com/t/weather-maps-with-openweather-api/14573/2 "2021-08-02T14:16:31Z")

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Hi @automattyc - Cesium for Unreal is currently limited to a single raster layer, and we also need to add support for Template URL imagery providers (available in CesiumJS). Once both of these features are added, in, I believe it should be possible to support this weather layer.
