3D Tiles Photogrammetry Classification
How to do cesium for UE
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Can you give us a more detailed description of the behavior you want? Any screenshots or existing examples would help immensely.
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Sorry for the delay in responding. We don’t have this functionality in Cesium for Unreal, and it’s not on our roadmap. I also don’t have any implementation ideas to offer you at this time.
Can I ask what your use case for classification is? We do offer material styling with feature IDs and metadata, but I understand it’s not the same.
Thank you very much for your reply. You are a very responsible person. I know that we now support viewing the data in the model, but I want to have a better effect when clicking on the model