Hi, with 3DTiles in Cesium and tileset.debugShowBoundingVolume = true.
What sets whether the bounding volume is rendered using a sphere or cube?
I have two different 3dtile sets, one shows cubes (what I’d prefer) and the other shows sphere (is just a a complete mess!!)
eg. cubes and spheres.
I’m using Cesum 1.66
tileset.debugShowBoundingVolume = true;
Thanks
Figured it out. The 3DTilesets (from different sourceS) have different boundingVolumes within them :-
The one rendering as cube obvoously has boxes…
“boundingVolume”: {
"box": [
-7.552371978759766,
9.71988296508789,
-71.29527282714844,
91.8983039855957,
0,
0,
0,
132.14977645874023,
0,
0,
0,
20.931541442871094
]
},
While the one rendering as spheres has…
“root”: {
"boundingVolume": {
"sphere": [
-4648154.829095593,
2552186.1240094937,
-3533556.55831883,
10071.914816037308
]
},
Thanks.
omar
3
Thanks for posting the solution Andrew!
What kind of work are you doing with 3D Tiles?