Accomplished: Rendering with BabylonJS (Single WebGL context!)

PR created here: Optional dynamic environment map manager by techtruth · Pull Request #13077 · CesiumGS/cesium · GitHub

This will allow me to not extract-hack the cesium 3dtilesets. It creates a WebGL-requiring component in the 3dtileset constructor, and it prevents easy integration where cesium doesn’t need a WebGL context.