There is a problem that bothers me for a long time.
After loading the terrain, how to make the gltf model close to the ground?
I tried to use heightReference:Cesium.HeightReference.CLAMP_TO_GROUND,but it’s not very good.
Is there anyone who had the same problem, and/or a solution?
Thanks in advance.
Thanks, I have seen this example. It’s just a point in the model that clamps the ground, and I want to make a face of the model to clamp just like the ‘Draw Rectangle’ example