When we package Android, a shader error message will appear, and the error message is:Shader error in ‘Cesium/CesiumDefaultTilesetShader’: undeclare identifier ‘UNITY_DISPLAY_ORIENTAION_PRETRANSFORM’ at/Unity/2021.3.2f1c1/Editor/Date/CGlncludes/UnityCG.cginc(817) (on vulkan)
And after packaging, the terrain image cannot be seen on the platform
I answered this here: