I want to present a model on the map, and let it spin automatically. So I want to set the camera rotate over this model slowly.
I kinda achieved by using a method I don’t really feel elegant:
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I use viewer.camera.lookAt(myModelPosition, HeadingPitchRange)
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Then i call it every 0.1 sec with a smaller heading value.
Could anyone help with a more elegant way?
Thanks.
Ciao
Maybe you can adapt the solution presented by HyperSonic here: How to circle around a model/entity / viewer.flyTo() path
-> Define a given time to move from heading A to heading B instead of many individual headings.
Thanks Martin,
So it’s similar logic of what I’m doing now. So i guess there is no more elegant way. (like set a path for camera to circle)
Best,
Narco