We observe a black screen for a few seconds when loading a larger tileset (Dutch building) with implicit tiling enabled, see
The used subtree file is 1.4 MB . Is there a way to avoid this black screen?
I’m thinking of splitting the subtree file in multiple files (tree of subtrees). But what’s a resonable maximum size? Or is is there something possible in Cesium to avoid this black screen showing up?
The current implementation of implicit tiling is a bit naive, it transcodes the whole subtree at once. Though it loads child subtrees, only transcoding them when the camera is near. What you suggest there about “splitting the subtree file into multiple files” is indeed the best way to work around this currently.