Blog Post: Optimizing Subdivisions in Spatial Data Structures

Hey everyone!

We just released a new blog post on spatial datastructures, and on some tricks for making them “better” for use with Cesium and 3D Tiles.
We’re trying a new kind of interactive demo for the first time with this post, so be sure to check it out!


The link to the blog post is here:

The interactive demos are a great way to learn about how going beyond a traditional quadtree by using non-uniform subdivision works.