Blue texture for Cesium World Terrain - Why?

I managed to get the terrain and the imagery and the buildings all loaded now!

     this.cesiumScene.globe = new Globe();
     this.cesiumScene.terrainProvider = await createWorldTerrainAsync();
     this.cesiumScene.imageryLayers.addImageryProvider(
       await IonImageryProvider.fromAssetId(3),
     ); 
        
     try {
       //this.tileset = await createGooglePhotorealistic3DTileset();
       this.tileset = await createOsmBuildingsAsync();     

I am using a scene only, and so the normal ways to set this with the viewer do not apply to me.

Whew! Glad that sorted out.

I believe the problem with my initial request was the way I was trying to assign the terrain/imagery. I now believe terrain is more about the shape of the land, and the imagery is actually what I needed to show.

Thanks for the forum! Hope this answers someone else’s questions about the blue earth.